

When it comes to visuals, Massive Warfare: Aftermath won’t receive any best-looking game award but the game looks pretty enough to not skip it because of unattractive visuals, and it also works quite well on our test device equipped with Snapdragon 835. While during most matches you try to stay between many buildings (most maps are designed as urban labyrinths with many buildings, tunnels, and tight passages) and avoid getting shot, there are a couple of maps that are almost completely devoid of buildings and that favor open environment warfare where players are having a pretty hard time hiding from others. Now, Massive Warfare: Aftermath comes with about half a dozen maps and while most of them look alike, there are a couple of completely different battlefields that favor different tactics than most maps.

These special events give the game a breath of variety needed for this kind of bare-bones multiplayer titles. For instance, the one active at the moment, Piñata, asks from players to collect gold that’s scattered across the map while at the same time trying to kill other players and avoid being destroyed themselves. These are interesting because each one comes with a special goal that is more than just killing other people.

For instance, tanks can be troublesome because their humble speed but if you use them in a way that you try keeping the vehicle between mazes of buildings, always trying to elude other players, while locking a single opponent and firing at them from afar, your tank can be a proper killing machine, albeit a pretty slow one.Īs we already mentioned the game comes just with multiplayer game mode and until you join an alliance you will be limited to deathmatch (free for all) mode and special game modes that appear from time to time. Each vehicle has its set of unique negative sides but the thing is that if you use advantages to the max, those negative sides won’t be as significant as they can be. You’ll soon notice that all three vehicle types are competitive and that each of them can be used to dominate other players. Some may see this as the game’s shortcoming but we like the fact that Massive Warfare: Aftermath offers just simple, explosive multiplayer battles because that means the game is focused on a single goal of making these online battles as good as they possibly can be.Īnd that is seen as soon as you start your first online match.
#Gundam next plus high attack cwcheat upgrade#
So yes, in Massive Warfare: Aftermath you can only embark on multiplayer matches without the option to play a single player campaign that will give you necessary knowledge about controlling different vehicles, or resources needed to upgrade your war machine before delving into battle against other people. We didn’t really saw hovercrafts used in many other shooters and have to say that we really like the inclusion of this amphibious vehicle. Instead of limiting yourself to just tanks, or choppers, you can pick between tanks, helicopters, and interestingly enough, hovercrafts. In the sea of multiplayer vehicle shooters available for smartphones Massive Warfare: Aftermath tries to differentiate itself by offering players one of the tree vehicle classes, each with its own set of positives and negatives.
